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» Requirements Development in Scenario-Based Design
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MOBISYS
2011
ACM
14 years 9 months ago
Switchboard: a matchmaking system for multiplayer mobile games
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...
RTSS
1998
IEEE
15 years 11 months ago
A Dynamic Quality of Service Middleware Agent for Mediating Application Resource Usage
High-bandwidth applications with time-dependent resource requirements demand certain resource level assurances in order to operate correctly. Quality of Service resource managemen...
Scott A. Brandt, Gary J. Nutt, Toby Berk, James E....
165
Voted
DAC
2006
ACM
16 years 7 months ago
Fast algorithms for slew constrained minimum cost buffering
As a prevalent constraint, sharp slew rate is often required in circuit design which causes a huge demand for buffering resources. This problem requires ultra-fast buffering techn...
Shiyan Hu, Charles J. Alpert, Jiang Hu, Shrirang K...
SIGMETRICS
2006
ACM
102views Hardware» more  SIGMETRICS 2006»
16 years 19 days ago
NetQuest: a flexible framework for large-scale network measurement
Abstract—In this paper, we present NetQuest, a flexible framework for large-scale network measurement. We apply Bayesian experimental design to select active measurements that m...
Han Hee Song, Lili Qiu, Yin Zhang
CASES
2008
ACM
15 years 8 months ago
Optimus: efficient realization of streaming applications on FPGAs
In this paper, we introduce Optimus: an optimizing synthesis compiler for streaming applications. Optimus compiles programs written in a high level streaming language to either so...
Amir Hormati, Manjunath Kudlur, Scott A. Mahlke, D...