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ICST
2009
IEEE
16 years 25 days ago
On the Effectiveness of Test Extraction without Overhead
Developers write and execute ad-hoc tests as they implement software. While these tests reflect important insights of the developers (e.g., which parts of the software need testi...
Andreas Leitner, Alexander Pretschner, Stefan Mori...
VW
2009
Springer
153views Virtual Reality» more  VW 2009»
16 years 23 days ago
Enhancing Presence in Head-Mounted Display Environments by Visual Body Feedback Using Head-Mounted Cameras
—A fully-articulated visual representation of a user in an immersive virtual environment (IVE) can enhance the user’s subjective sense of feeling present in the virtual world. ...
Gerd Bruder, Frank Steinicke, Kai Rothaus, Klaus H...
WADS
2009
Springer
223views Algorithms» more  WADS 2009»
16 years 23 days ago
Fault Tolerant External Memory Algorithms
Abstract. Algorithms dealing with massive data sets are usually designed for I/O-efficiency, often captured by the I/O model by Aggarwal and Vitter. Another aspect of dealing with ...
Gerth Stølting Brodal, Allan Grønlun...
SLE
2009
Springer
16 years 22 days ago
Language Evolution in Practice: The History of GMF
In consequence of changing requirements and technological progress, software languages are subject to change. The changes affect the language’s specification, which in turn a...
Markus Herrmannsdoerfer, Daniel Ratiu, Guido Wachs...
ACMACE
2009
ACM
16 years 21 days ago
Classifying input for active games
Active games are video games that involve physical activity. Active games capture input via a variety of devices such as accelerometers, cameras, pressure sensors and exercise equ...
Tadeusz Stach, T. C. Nicholas Graham, Matthew Breh...