This paper presents an algorithm, called PCG, for planning the foothold positions of spider-like robots in planar tunnels bounded by piecewise linear walls. The paper focuses on 3-...
How should a robot represent and reason about spatial information when it needs to collaborate effectively with a human? The form of spatial representation that is useful for robo...
William G. Kennedy, Magdalena D. Bugajska, Matthew...
In this paper we introduce coverage maps as a new way of representing the environment of a mobile robot. Coverage maps store for each cell of a given grid a posterior about the am...
Rogue is an architecture built on a real robot which provides algorithms for the integration of highlevel planning, low-level robotic execution, and learning. Rogue addresses succ...
— Partially Observable Markov Decision Processes (POMDPs) offer a powerful mathematical framework for making optimal action choices in noisy and/or uncertain environments, in par...