Symbolic AI systems typically have difficulty reasoning about motion in continuous environments, such as determining whether a cornering car will clear a close obstacle. Bimodal s...
Genetic programming approaches have previously been employed in the literature to evolve heuristics for various combinatorial optimisation problems. This paper presents a hyper-heu...
The TORCS Endurance World Championship is an international competition in which programmers develop and tune their drivers to race against each other using TORCS, a state-of-the-ar...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
We consider two-player games with imperfect information and quantitative objective. The game is played on a weighted graph with a state space partitioned into classes of indistingu...
Abstract--In the context of a project aimed at the development of a cooperative and distributed Authoring System to facilitate the production, sharing, and integration of new and e...
Giuseppe Rizzo, Biagio Meirone, Pierluigi Di Nunzi...