Goals are used to define the behavior of (pro-active) agents. It is our view that the goals of an agent can be seen as a knowledge base of the situations that it wants to achieve. ...
We show how solution concepts in games such as Nash equilibrium, correlated equilibrium, rationalizability, and sequential equilibrium can be given a uniform definition in terms ...
Ronald Fagin, Joseph Y. Halpern, Yoram Moses, Mosh...
The evolution of the Computer Supported Collaborative Learning (CSCL) implies the definition and managing of a Student Model (SM) regarding the collaborative group of learners cap...
We propose a new method for representing tree structures with historical information. We call this method Ripple Presentation. Categories of nodes are represented by the angles of...
This paper presents a new 3D reconstruction method of the scoliotic vertebrae of a spine, using two conventional radiographic views (postero-anterior and lateral), and a global pr...
Said Benameur, Max Mignotte, Stefan Parent, Hubert...