This paper is a summary of the author’s thesis that presents a model and an environment for recovering the high level design of legacy software systems based on user defined ar...
We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
Abstract Many compiler optimization techniques depend on the ability to calculate the number of elements that satisfy certain conditions. If these conditions can be represented by ...
Sven Verdoolaege, Rachid Seghir, Kristof Beyls, Vi...
Color quantization replaces the color of each pixel with the closest representative color, and thus it makes the resulting image partitioned into uniformly-colored regions. As a c...
Analysis of human perception of motion shows that information for representing the motion is obtained from the dramatic changes in the speed and direction of the trajectory. In thi...