The variety of priority queueing systems with random switchover times is suggested in this paper. Such systems represent generalized models for a wide class of phenomena which inv...
Gh. Mishkoy, S. Giordano, A. Iu. Bejan, O. Benders...
Abstract. Geoscience analysis is currently limited by cumbersome access and manipulation of large datasets from remote sources. Due to their data-heavy and compute-light nature, th...
Daniel L. Wang, Charles S. Zender, Stephen F. Jenk...
Recently, 3D face recognition algorithms have outperformed 2D conventional approaches by adding depth data to the problem. However, independently of the nature (2D or 3D) of the a...
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
The development of Affective Interface technologies makes it possible to envision a new generation of Digital Arts and Entertainment applications, in which interaction will be bas...