We revisit the bilinear matching constraint between two perspective views of a 3D scene. Our objective is to represent the constraint in the same manner and form as the trilinear ...
We present an agent-based full body tracking and 3D animation system to generate motion data using stereo calibrated cameras. The novelty of our approach is that agents are bound t...
The problem of representing triangulations has been widely studied to obtain convenient encodings and space efficient data structures. In this paper we propose a new practical app...
This paper reports on a fertile marriage between madAgents, a Java and Prolog based multi-agent platform, and EVOLP, a logic programming based language to represent and reason abou...
A given entity, representing a person, a location or an organization, may be mentioned in text in multiple, ambiguous ways. Understanding natural language requires identifying whe...