Many model editing operations, such as morphing, blending, and shape deformation, require the ability to interactively transform the surface of a model in response to some control...
This paper describes a new method for generating surfaces of branching tubular structures with given centerlines and radii. As the centerlines are not straight lines, the cross-se...
Most legacy systems have been altered due to prolonged maintenance to the point that they deviate significantly from their original and intended design and consequently, they lack...
In this paper, we propose a generative model for representing complex motion, such as wavy river, dancing fire and dangling cloth. Our generative method consists of four component...
Abstract. This paper describes how high level implementations of (needed) narrowing into Prolog can be improved by analysing definitional trees. First, we introduce a refined repre...