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ISMIS
1999
Springer
15 years 11 months ago
Learning English Grapheme Segmentation Using the Iterated Version Space Algorithm
Abstract. Our unique approach for learning English grapheme segmentation (LE-GS) rules using the Iterated Version Space Algorithm (IVSA) is presented. After de ning the problem and...
Jianna Jian Zhang, Howard J. Hamilton, Nick Cercon...
BMVC
2000
15 years 8 months ago
A Statistical Consistency Check for the Space Carving Algorithm
This paper investigates the use of the Space Carving algorithm with outdoor image sequences, using a lambertian lighting model. A new consistency function is proposed that uses a ...
Adrian Broadhurst, Roberto Cipolla
IEICET
2006
69views more  IEICET 2006»
15 years 7 months ago
Enlargement for Images with Gaussian Noise by Embedded Filtering in the LP Algorithm
In this paper, we propose an enlargement method for images with Gaussian noise based on the Laplacian pyramid (LP) representation. Unlike lowpass preprocessing approaches to the L...
Shuai Yuan, Akira Taguchi, Masahide Abe, Masayuki ...
ISMVL
2006
IEEE
99views Hardware» more  ISMVL 2006»
16 years 29 days ago
Signal Processing Algorithms and Multiple-Valued Logic Design Methods
Multiple-valued logic can be viewed as an alternative approach to solving many problems in transmission, storage, and processing of large and even increasing amounts of informatio...
Jaakko Astola, Radomir S. Stankovic
GD
2003
Springer
16 years 5 days ago
HexGraph: Applying Graph Drawing Algorithms to the Game of Hex
Hex is a classic board game for two players. There exists an intuitive mapping of the state of a hex game onto a graph. The motivation of the work presented in this paper was to cr...
Colin Murray, Carsten Friedrich, Peter Eades