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VRML
2003
ACM
15 years 11 months ago
Binary compression rates for ASCII formats
Geometry compression for VRML has been an important item on the wish-list of the Web3D Consortium since 1996. It was widely understood that a binary format would be required to al...
Martin Isenburg, Jack Snoeyink
JCDL
2010
ACM
199views Education» more  JCDL 2010»
15 years 11 months ago
Crowdsourcing the assembly of concept hierarchies
The“wisdom of crowds”is accomplishing tasks that are cumbersome for individuals yet cannot be fully automated by means of specialized computer algorithms. One such task is the...
Kai Eckert, Mathias Niepert, Christof Niemann, Cam...
VISUALIZATION
2002
IEEE
15 years 11 months ago
Fast Visualization of Plane-Like Structures in Voxel Data
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
Steffen Prohaska, Hans-Christian Hege
SI3D
1999
ACM
15 years 10 months ago
Localized-hierarchy surface splines (LeSS)
An explicit spline representation of smooth free-form surfaces is combined with a hierarchy of meshes to form the basis of an interactive sculpting environment. The environment of...
Carlos Gonzalez-Ochoa, Jörg Peters
VISUALIZATION
1999
IEEE
15 years 10 months ago
Tetrahedral Mesh Compression with the Cut-Border Machine
In recent years, substantial progress has been achieved in the area of volume visualization on irregular grids, which is mainly based on tetrahedral meshes. Even moderately fine t...
Stefan Gumhold, Stefan Guthe, Wolfgang Straß...