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GRAPHICSINTERFACE
2007
15 years 8 months ago
Adapting wavelet compression to human motion capture clips
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
GRAPHICSINTERFACE
2007
15 years 8 months ago
Point-based stream surfaces and path surfaces
We introduce a point-based algorithm for computing and rendering stream surfaces and path surfaces of a 3D flow. The points are generated by particle tracing, and an even distrib...
Tobias Schafhitzel, Eduardo Tejada, Daniel Weiskop...
IIWAS
2008
15 years 8 months ago
On-the-fly collaboration in distributed systems through service semantic overlay
In the recent years distributed architectures and P2P technology have been adopted to better support effective collaboration among networked organizations. According to the P2P pa...
Devis Bianchini, Valeria De Antonellis, Michele Me...
IJCAI
2007
15 years 8 months ago
Semi-Supervised Learning of Attribute-Value Pairs from Product Descriptions
We describe an approach to extract attribute-value pairs from product descriptions. This allows us to represent products as sets of such attribute-value pairs to augment product d...
Katharina Probst, Rayid Ghani, Marko Krema, Andrew...
AVI
2006
15 years 8 months ago
Preserving the mental map in interactive graph interfaces
Graphs provide good representations for many domains. Interactive graph-based interfaces are desireable to browse and edit data for these domains. However, as graphs increase in s...
Manuel Freire, Pilar Rodríguez