This paper presents a generative human motion model for synthesis, retargeting, and editing of personalized human motion styles. We first record a human motion database from mult...
Systems software uses conditional compilation to manage crosscutting concerns in a very fine-grained and efficient way, but at the expense of tangled and scattered conditional c...
Bram Adams, Wolfgang De Meuter, Herman Tromp, Ahme...
We formalize paper fold (origami) by graph rewriting. Origami construction is abstractly described by a rewriting sys), where O is the set of abstract origami’s and ary relation...
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
We present a comprehensive system for multiscale navigation of 3-dimensional scenes, and demonstrate our approach on multiscale datasets such as the Earth. Our system incorporates...
James McCrae, Igor Mordatch, Michael Glueck, Azam ...