We present a method for solving the following problem: Given a set of data points scattered in three dimensions and an initial triangular mesh M0, produce a mesh M, of the same to...
Hugues Hoppe, Tony DeRose, Tom Duchamp, John Alan ...
This paper proposes to use relief-mapped conical frusta (cones cut by planes) to skin skeletal objects. Based on this representation, current programmable graphics hardware can pe...
Visual material presented in lectures can be enhanced for students with disabilities by using high-resolution digitalstill cameras. The Photonote system uses a digital-still camer...
We illustrate a simple algorithm for approximating the medial axis of a 2D shape with smooth boundary from a sample of this boundary. The algorithm is compared to a more general a...
The Signature Quadratic Form Distance is an adaptive similarity measure for flexible content-based feature representations of multimedia data. In this paper, we present a deep su...