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EUROGRAPHICS
2010
Eurographics
16 years 3 months ago
Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch
IPSN
2009
Springer
16 years 1 months ago
Algebraic approach to recovering topological information in distributed camera networks
Camera networks are widely used for tasks such as surveillance, monitoring and tracking. In order to accomplish these tasks, knowledge of localization information such as camera l...
Edgar J. Lobaton, Parvez Ahammad, Shankar Sastry
GECCO
2009
Springer
16 years 1 months ago
On the scalability of XCS(F)
Many successful applications have proven the potential of Learning Classifier Systems and the XCS classifier system in particular in datamining, reinforcement learning, and func...
Patrick O. Stalph, Martin V. Butz, David E. Goldbe...
CVPR
2007
IEEE
16 years 23 days ago
Unsupervised Learning of Hierarchical Semantics of Objects (hSOs)
A successful representation of objects in the literature is as a collection of patches, or parts, with a certain appearance and position. The relative locations of the different p...
Devi Parikh, Tsuhan Chen
GECCO
2007
Springer
154views Optimization» more  GECCO 2007»
16 years 18 days ago
A novel ab-initio genetic-based approach for protein folding prediction
In this paper, a model based on genetic algorithms for protein folding prediction is proposed. The most important features of the proposed approach are: i) Heuristic secondary str...
Sergio Raul Duarte Torres, David Camilo Becerra Ro...