Sciweavers

7978 search results - page 182 / 1596
» Representation before computation
Sort
View
UAI
2004
15 years 7 months ago
Computing Nash Equilibria of Action-Graph Games
Action-graph games (AGGs) are a fully expressive game representation which can compactly express both strict and context-specific independence between players' utility functi...
Navin A. R. Bhat, Kevin Leyton-Brown
GLVLSI
2002
IEEE
160views VLSI» more  GLVLSI 2002»
15 years 11 months ago
Computing walsh, arithmetic, and reed-muller spectral decision diagrams using graph transformations
Spectral techniques have found many applications in computeraided design, including synthesis, verification, and testing. Decision diagram representations permit spectral coeffici...
Whitney J. Townsend, Mitchell A. Thornton, Rolf Dr...
HCW
1999
IEEE
15 years 10 months ago
Simulation of Task Graph Systems in Heterogeneous Computing Environments
This paper describes a simulation tool for the analysis of complex jobs described in the form of task graphs. The simulation procedure relies on the PN-based topological represent...
Noé Lopez-Benitez, Ja-Young Hyon
RTSS
1998
IEEE
15 years 10 months ago
The Time-Triggered Model of Computation
: The Time-Triggered (TT) model of computation is a model for the representation and analysis of the design of large hard real-time systems. Central to this model is the concept of...
Hermann Kopetz
CACM
2006
95views more  CACM 2006»
15 years 6 months ago
Computational thinking
ional thinking is using abstraction and decomposition when attacking a large complex task or designing a large complex system. It is separation of concerns. It is choosing an appro...
Jeannette M. Wing