Abstract. Digital numbers D are the world’s most popular data representation: nearly all texts, sounds and images are coded somewhere in time and space by binary sequences. The m...
Abstract. This paper describes how function-based shape modeling can be expanded to web visualization, as well as how web-based visualization can be greatly improved by using the f...
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
Real-time evaluation of distributed contact forces for rigid or deformable 3D objects is important for providing multi-sensory feedback in emerging real-time applications, such as...
This paper describes a method for establishing dense correspondence between two images in a video sequence (motion) or in a stereo pair (disparity) in case of large displacements....
Moustapha Kardouchi, Janusz Konrad, Carlos V&aacut...