—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...
We describe a method for multiresolution deformation of closed planar curves that keeps the enclosed area constant. We use a wavelet based multiresolution representation of the cu...
The development of virtual reality (VR) art installations is faced with considerable difficulties, especially when one wishes to explore complex notions related to user interactio...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Marc...
This paper presents a vision-based approach to SLAM in indoor / outdoor environments with minimalistic sensing and computational requirements. The approach is based on a graph repr...
Henrik Andreasson, Tom Duckett, Achim J. Lilientha...
We present a reduced-complexity soft detection (RCSD) scheme geared to multiple-input multiple-output (MIMO) systems with spatial domain multiplexing leading to layered space-time ...