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» Representation and Self-Similarity of Shapes
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SI3D
1999
ACM
15 years 10 months ago
Computing bounding volume hierarchies using model simplification
This paper presents a framework that uses the outputs of model simplification to guide the construction of bounding volume hierarchies for use in, for example, collision detection...
Tiow Seng Tan, Ket-Fah Chong, Kok-Lim Low
ICSE
1999
IEEE-ACM
15 years 10 months ago
Pattern-Based Reverse-Engineering of Design Components
Many reverse-engineering tools have been developed to detract representations from source code. Yet, most of these tools completely ignore recovery of the all-important rationale ...
Rudolf K. Keller, Reinhard Schauer, Sébasti...
PG
1998
IEEE
15 years 10 months ago
General Constrained Deformations based on Generalized Metaballs
Space deformation is an important tool in computer animation and shape design. In this paper we propose a new local deformation model based on generalized metaballs. The user spec...
Xiaogang Jin, Youfu Li, Qunsheng Peng
CVRMED
1997
Springer
15 years 10 months ago
Geometric constraint analysis and synthesis: methods for improving shape-based registration accuracy
Shape-based registration is a process for estimating the transformation between two shape representations of an object. It is used in many image-guided surgical systems to establis...
David A. Simon, Takeo Kanade
CGI
2004
IEEE
15 years 10 months ago
Point Set Surface Editing Techniques Based on Level-Sets
In this paper we articulate a new modeling paradigm for both local and global editing on complicated point set surfaces of arbitrary topology. In essence, the proposed technique l...
Xiaohu Guo, Jing Hua, Hong Qin