Volumetric Subdivision (VS) is a powerful paradigm that enables volumetric sculpting and realistic volume deformations that give rise to the concept of "virtual clay". I...
Kevin T. McDonnell, Neophytos Neophytou, Klaus Mue...
The use of transparencies is a common strategy in visual representations to guarantee the visibility of different overlapping graphical objects, especially, if no visibility-decid...
Point sets become an increasingly popular shape representation. Most shape processing and rendering tasks require the approximation of a continuous surface from the point data. We...
This paper presents a method for measuringthe entire three dimensional (3D) shape of object, which is applicable for 3D digitizing into a solid modeling CAD. The method measures t...
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...