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AIIDE
2008
15 years 9 months ago
Offline Planning with Hierarchical Task Networks in Video Games
Artificial intelligence (AI) technology can have a dramatic impact on the quality of video games. AI planning techniques are useful in a wide range of game components, including m...
John Paul Kelly, Adi Botea, Sven Koenig
FLAIRS
2008
15 years 9 months ago
Using Genetic Programming to Increase Rule Quality
Rule extraction is a technique aimed at transforming highly accurate opaque models like neural networks into comprehensible models without losing accuracy. G-REX is a rule extract...
Rikard König, Ulf Johansson, Lars Niklasson
NSDI
2008
15 years 9 months ago
Nysiad: Practical Protocol Transformation to Tolerate Byzantine Failures
The paper presents and evaluates Nysiad,1 a system that implements a new technique for transforming a scalable distributed system or network protocol tolerant only of crash failur...
Chi Ho, Robbert van Renesse, Mark Bickford, Danny ...
ACSC
2008
IEEE
15 years 9 months ago
An efficient hash-based algorithm for minimal k-anonymity
A number of organizations publish microdata for purposes such as public health and demographic research. Although attributes of microdata that clearly identify individuals, such a...
Xiaoxun Sun, Min Li, Hua Wang, Ashley W. Plank
199
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ASPLOS
2008
ACM
15 years 8 months ago
Accurate branch prediction for short threads
Multi-core processors, with low communication costs and high availability of execution cores, will increase the use of execution and compilation models that use short threads to e...
Bumyong Choi, Leo Porter, Dean M. Tullsen