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SIGGRAPH
2000
ACM
15 years 11 months ago
Interactive multi-pass programmable shading
Programmable shading is a common technique for production animation, but interactive programmable shading is not yet widely available. We support interactive programmable shading ...
Mark S. Peercy, Marc Olano, John Airey, P. Jeffrey...
FOCS
1999
IEEE
15 years 11 months ago
Reducing Network Congestion and Blocking Probability Through Balanced Allocation
We compare the performance of a variant of the standard Dynamic Alternative Routing (DAR) technique commonly used in telephone and ATM networks to a path selection algorithm that ...
Malwina J. Luczak, Eli Upfal
HCW
1999
IEEE
15 years 11 months ago
Metacomputing with MILAN
The MILAN project, a joint effort involving Arizona State University and New York University, has produced and validated fundamental techniques for the realization of efficient, r...
Arash Baratloo, Partha Dasgupta, Vijay Karamcheti,...
ICMCS
1999
IEEE
108views Multimedia» more  ICMCS 1999»
15 years 11 months ago
High Quality Video on MultiMedia PCs
Displaying broadcast video on a MultiMedia PC, implies the use of video format conversion (VFC) techniques, as computer displays and television receivers use quite distinct scanni...
Anna Pelagotti, Gerard de Haan
ISCA
1999
IEEE
90views Hardware» more  ISCA 1999»
15 years 11 months ago
Effective Jump-Pointer Prefetching for Linked Data Structures
Current techniques for prefetching linked data structures (LDS) exploit the work available in one loop iteration or recursive call to overlap pointer chasing latency. Jumppointers...
Amir Roth, Gurindar S. Sohi