Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Data-sharing scientific communities use storage systems as distributed data stores by replicating content. In such highly replicated environments, a particular dataset can reside ...
The phenomenal growth of the world-wide web has made it the most popular Internet application today. Web caching and content distribution services have been recognized as valuable...
Chengdu Huang, Seejo Sebastine, Tarek F. Abdelzahe...
Abstract. Replication is a fundamental technique for increasing throughput and achieving fault tolerance in distributed data services. However, its implementation may induce signif...
Laurent Michel, Alexander A. Shvartsman, Elaine L....
Published experiments on spidering the Web suggest that, given training data in the form of a (relatively small) subgraph of the Web containing a subset of a selected class of tar...