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» Replicating for Performance: Case Studies
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CN
2011
127views more  CN 2011»
15 years 1 months ago
A game theoretic analysis of network design with socially-aware users
In many scenarios network design is not enforced by a central authority, but arises from the interactions of several self-interested agents. This is the case of the Internet, wher...
Jocelyne Elias, Fabio Martignon, Konstantin Avrach...
PROMISE
2010
15 years 1 months ago
Better, faster, and cheaper: what is better software?
Background: Defects are related to failures and they do not have much power for indicating a higher quality or a better system above the baseline that the end-users expect. Nevert...
Burak Turhan, Çetin Meriçli, Tekin M...
VEE
2012
ACM
234views Virtualization» more  VEE 2012»
14 years 2 months ago
REEact: a customizable virtual execution manager for multicore platforms
With the shift to many-core chip multiprocessors (CMPs), a critical issue is how to effectively coordinate and manage the execution of applications and hardware resources to overc...
Wei Wang, Tanima Dey, Ryan W. Moore, Mahmut Aktaso...
ICCV
2009
IEEE
16 years 11 months ago
The Dimensionality of Scene Appearance
Low-rank approximation of image collections (e.g., via PCA) is a popular tool in many areas of computer vision. Yet, surprisingly little is known justifying the observation that...
Rahul Garg, Hao Du, Steven M. Seitz, Noah Snavely
CVPR
2005
IEEE
16 years 8 months ago
Segmentation of a Piece-Wise Planar Scene from Perspective Images
We study and compare two novel embedding methods for segmenting feature points of piece-wise planar structures from two (uncalibrated) perspective images. We show that a set of di...
Allen Y. Yang, Shankar Rao, Andrew Wagner, Yi Ma