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ECAI
2000
Springer
15 years 11 months ago
Continual Planning with Time-Oriented, Skeletal Plans
In dynamically changing environments a planning system does not have all the required information at the first place and the world state can change, rendering the original plan i...
Silvia Miksch, Andreas Seyfang
REST
2010
ACM
15 years 11 months ago
A RESTful messaging system for asynchronous distributed processing
Traditionally, distributed computing problems have been solved by partitioning data into chunks able to be handled by commodity hardware. Such partitioning is not possible in case...
Ian Jacobi, Alexey Radul
CA
1999
IEEE
15 years 10 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
SI3D
1999
ACM
15 years 10 months ago
Computing bounding volume hierarchies using model simplification
This paper presents a framework that uses the outputs of model simplification to guide the construction of bounding volume hierarchies for use in, for example, collision detection...
Tiow Seng Tan, Ket-Fah Chong, Kok-Lim Low
SIGGRAPH
1999
ACM
15 years 10 months ago
Optimization of Mesh Locality for Transparent Vertex Caching
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
Hugues Hoppe