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EGH
2003
Springer
15 years 11 months ago
GPU algorithms for radiosity and subsurface scattering
We capitalize on recent advances in modern programmable graphics hardware, originally designed to support advanced local illumination models for shading, to instead perform two di...
Nathan A. Carr, Jesse D. Hall, John C. Hart
EGH
2003
Springer
15 years 11 months ago
The FFT on a GPU
The Fourier transform is a well known and widely used tool in many scientific and engineering fields. The Fourier transform is essential for many image processing techniques, in...
Kenneth Moreland, Edward Angel
EGH
2003
Springer
15 years 11 months ago
Photon mapping on programmable graphics hardware
We present a modified photon mapping algorithm capable of running entirely on GPUs. Our implementation uses breadth-first photon tracing to distribute photons using the GPU. The...
Timothy J. Purcell, Craig Donner, Mike Cammarano, ...
ICADL
2003
Springer
149views Education» more  ICADL 2003»
15 years 11 months ago
Approximating Fair Use in LicenseScript
Current rights management systems are not able to enforce copyright laws because of both legal and technological reasons. The contract rights granted by a copyright owner are often...
Cheun Ngen Chong, Sandro Etalle, Pieter H. Hartel,...
ICCSA
2003
Springer
15 years 11 months ago
Progressive Curve Representation Based on Reverse Subdivision
Abstract. A progressive curve representation based on reverse subdivision is introduced. This consists of three main components. First, multi-resolution structures for some common ...
Faramarz F. Samavati, Mai Ali Nur, Richard M. Bart...