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ECAI
2004
Springer
15 years 12 months ago
Using Constraints with Memory to Implement Variable Elimination
Abstract. Adaptive consistency is a solving algorithm for constraint networks. Its basic step is variable elimination: it takes a network as input, and producesan equivalent networ...
Martí Sánchez, Pedro Meseguer, Javie...
EGPGV
2004
Springer
153views Visualization» more  EGPGV 2004»
15 years 12 months ago
Memory-Savvy Distributed Interactive Ray Tracing
Interactive ray tracing in a cluster environment requires paying close attention to the constraints of a loosely coupled distributed system. To render large scenes interactively, ...
David E. DeMarle, Christiaan P. Gribble, Steven G....
EUSAI
2004
Springer
15 years 12 months ago
Towards a Playful User Interface for Home Entertainment Systems
Abstract. In this paper we propose a tangible cube as an input device for playfully changing between different TV-channels. First we consider several design approaches and compare ...
Florian Block, Albrecht Schmidt, Nicolas Villar, H...
GRID
2004
Springer
15 years 12 months ago
On The Feasibility of Running Entity-Level Simulations on Grid Platforms
Scientists have long relied on abstract models to study phenomena that are too complex for direct observation and experimentation. As new scientific modeling methodologies emerge...
Alan Su, Francine Berman, Henri Casanova
ICCS
2004
Springer
15 years 12 months ago
Point-Based Modeling from a Single Image
Abstract. The complexity of virtual environments has grown spectacularly over the recent years, mainly thanks to the use of the currently cheap high performance graphics cards. As ...
Pere-Pau Vázquez, Jordi Marco, Mateu Sbert