We present ISOSLIDER, a system for interactive exploration of isosurfaces of a scalar field. Our algorithm focuses on fast update of isosurfaces for interactive display as a user...
Jatin Chhugani, Sudhir Vishwanath, Jonathan D. Coh...
Displacement maps and procedural displacement shaders are a widely used approach of specifying geometric detail and increasing the visual complexity of a scene. While it is relati...
This paper describes a technique for producing realistic animations of melting objects. The work presented here introduces a method that accurately models both thermal flow and t...
In this paper we present a lossless and optionally lossy compression method for precomputed visibility data for view-dependent multiresolution meshes, which supports out-of-core r...
We report on the performance of an enhanced version of the “Davis-Putnam” (DP) proof procedure for propositional satisfiability (SAT) on large instances derived from realworld...