In this paper, we propose a viewer for huge point-sampled models by combining out-of-core technologies with view-dependent level-of-detail (LOD) control. This viewer is designed o...
We are developing a system for interactive modeling of real world scenes. The acquisition device consists of a video camera enhanced with an attached laser system. As the operator...
This paper presents a new algorithm and technique for rendering triangular surfaces in pen-and-ink edge-based strokes. Our technique integrates two very important illustration str...
Mario Costa Sousa, Faramarz F. Samavati, Meru Brun...
This paper describes simulations designed to test the relative efficiency of two different sequential auction mechanisms for allocating compute resources between users in a shared...
Recommender systems, notably collaborative and hybrid information filtering approaches, vitally depend on neighborhood formation, i.e., selecting small subsets of most relevant pee...