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AGENTS
1997
Springer
15 years 11 months ago
Go with the Flow: Synthetic Vision for Autonomous Animated Creatures
Real-time obstacle avoidance and low-level navigation is a fundamental problem for autonomous animated creatures. Here we present an ethologically inspired approach to this proble...
Bruce Blumberg
VISUALIZATION
1996
IEEE
15 years 11 months ago
Three Dimensional Visualization of Proteins in Cellular Interactions
In researching the communication mechanisms between cells of the immune system, visualization of proteins in three dimensions can be used to determine which proteins are capable o...
Colin R. F. Monks, Patricia Crossno, George S. Dav...
SIGGRAPH
1996
ACM
15 years 11 months ago
A Cellular Texture Basis Function
Solid texturing is a powerful way to add detail to the surface of rendered objects. Perlin's "noise" is a 3D basis function used in some of the most dramatic and us...
Steven Worley
SIGGRAPH
1996
ACM
15 years 11 months ago
SKETCH: An Interface for Sketching 3D Scenes
Sketching communicates ideas rapidly through approximate visual images with low overhead (pencil and paper), no need for precision or specialized knowledge, and ease of low-level ...
Robert C. Zeleznik, Kenneth P. Herndon, John F. Hu...
ICDE
1994
IEEE
135views Database» more  ICDE 1994»
15 years 11 months ago
QBISM: Extending a DBMS to Support 3D Medical Images
We describe the design and implementation of QBISM (Query By Interactive, Spatial Multimedia), a prototype for querying and visualizing 3D spatial data. Our first application is i...
Manish Arya, William F. Cody, Christos Faloutsos, ...