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VISUALIZATION
1997
IEEE
15 years 11 months ago
Strategies for effectively visualizing 3D flow with volume LIC
This paper discusses strategies for effectively portraying 3D flow using volume line integral convolution. Issues include defining an appropriate input texture, clarifying the dis...
Victoria Interrante, Chester Grosch
VISUALIZATION
1997
IEEE
15 years 11 months ago
A topology modifying progressive decimation algorithm
Triangle decimation techniques reduce the number of triangles in a mesh, typically to improve interactive rendering performance or reduce data storage and transmission requirement...
William J. Schroeder
ELPUB
1997
ACM
15 years 11 months ago
Generic Hypermedia Structure and Presentation Specification
We consider the generic hypermedia structure of a document to be a means of representing the document that allows it to be processed into a wide variety of presentations. Represen...
Lloyd Rutledge, Jacco van Ossenbruggen, Lynda Hard...
SIGCSE
1997
ACM
112views Education» more  SIGCSE 1997»
15 years 11 months ago
Introducing fixed-point iteration early in a compiler course
When teaching a course in compiler design, it is conventional to introduce the iterative calculation of least fixed points quite late in the course, in the guise of iterative dat...
Max Hailperin
SIGGRAPH
1997
ACM
15 years 11 months ago
Computer-generated watercolor
This paper describes the various artistic effects of watercolor and shows how they can be simulated automatically. Our watercolor model is based on an ordered set of translucent g...
Cassidy J. Curtis, Sean E. Anderson, Joshua E. Sei...