Smoke rendering is a standard technique for flow visualization. Most approaches are based on a volumetric, particle based, or image based representation of the smoke. This paper in...
Wolfram von Funck, Tino Weinkauf, Holger Theisel...
This paper presents an experimental immersive interface for designing DNAcomponents for application in nanotechnology. While much research has been done on immersive visualization...
We propose a new method ? Cubic Higher-order Local Auto-Correlation (CHLAC) ? to address three-way data analysis. This method is a natural extension of Higherorder Local Auto-Corr...
This paper gives an overview of facial animation techniques. While facial animation is currently used in the entertainment and advertisement industry, it will become part of dialog...
By treating projectors as pin-hole cameras, we show it is possible to calibrate the projectors of a casually-aligned, multi-projector display wall using the principles of planar a...