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PG
2003
IEEE
16 years 7 hour ago
Interactive Visualization of Complex Real-World Light Sources
Interactive visualization of complex, real-world light sources has so far not been feasible. In this paper, we present an hardware accelerated direct lighting algorithm based on a...
Xavier Granier, Michael Goesele, Wolfgang Heidrich...
PG
2003
IEEE
16 years 7 hour ago
Simulating Wax Crayons
We present a physically-inspired model of wax crayons, which synthesizes drawings from collections of userspecified strokes. Paper is represented by a height-field texture, and ...
Dave Rudolf, David Mould, Eric Neufeld
PG
2003
IEEE
16 years 7 hour ago
Interactive Volume Illustration and Feature Halos
Volume illustration is a developing trend in volume visualization, focused on conveying volume information effectively by enhancing interesting features of the volume and omitting...
Nikolai A. Svakhine, David S. Ebert
BIRTHDAY
2003
Springer
15 years 12 months ago
On the Computational Complexity of Hierarchical Radiosity
The hierarchical radiosity algorithm is an efficient approach to simulation of light with the goal of photo-realistic image rendering. Hanrahan et. al. describe the initialization ...
Robert Garmann, Heinrich Müller
DAGM
2003
Springer
15 years 12 months ago
Colour Image Analysis in 3D-Polar Coordinates
The use of 3D-polar coordinate representations of the RGB colour space is widespread, although many of these representations, such as HLS and HSV, have deficiencies rendering them...
Allan Hanbury, Jean Serra