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PRESENCE
2007
167views more  PRESENCE 2007»
15 years 6 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
ISVC
2010
Springer
15 years 5 months ago
Reconstruction of Spectra Using Empirical Basis Functions
Physically-based image synthesis requires measured spectral quantities for illuminants and reflectances as part of the virtual scene description to compute trustworthy lighting si...
Jakob Bärz, Tina Hansen, Stefan Müller
IV
2010
IEEE
196views Visualization» more  IV 2010»
15 years 5 months ago
3D Edge Bundling for Geographical Data Visualization
Visualization of graphs containing many nodes and edges efficiently is quite challenging since representations generally suffer from visual clutter induced by the large amount of...
Antoine Lambert, Romain Bourqui, David Auber
IV
2010
IEEE
249views Visualization» more  IV 2010»
15 years 5 months ago
Real-Time Ray Tracing of Complex Molecular Scenes
—Molecular visualization is one of the cornerstones in structural bioinformatics and related fields. Today, rasterization is typically used for the interactive display of molecu...
Lukas Marsalek, Anna Katharina Dehof, Iliyan Georg...
PROCEDIA
2010
80views more  PROCEDIA 2010»
15 years 5 months ago
Visualising spins and clusters in regular and small-world Ising models with GPUs
Visualising computational simulation models of solid state physical systems is a hard problem for dense lattice models. Fly throughs and cutaways can aid viewer understanding of a...
Arno Leist, Daniel P. Playne, Kenneth A. Hawick