Sciweavers

3669 search results - page 305 / 734
» Rendering
Sort
View
CG
2005
Springer
15 years 6 months ago
A novel constrained texture mapping method based on harmonic map
In this paper, we present a novel constrained texture mapping method based on the harmonic map. We first project the surface of a 3D model on a planar domain by an angle-based-fla...
Yanwen Guo, Jin Wang, Hanqiu Sun, Xiufen Cui, Quns...
TVCG
2008
144views more  TVCG 2008»
15 years 6 months ago
Spherical Piecewise Constant Basis Functions for All-Frequency Precomputed Radiance Transfer
This paper presents a novel basis function, called spherical piecewise constant basis function (SPCBF), for precomputed radiance transfer. SPCBFs have several desirable properties:...
Kun Xu, Yun-Tao Jia, Hongbo Fu, Shi-Min Hu, Chiew-...
TVCG
2008
87views more  TVCG 2008»
15 years 6 months ago
The Seismic Analyzer: Interpreting and Illustrating 2D Seismic Data
We present a toolbox for quickly interpreting and illustrating 2D slices of seismic volumetric reflection data. Searching for oil and gas involves creating a structural overview of...
Daniel Patel, Christopher Giertsen, John Thurmond,...
TVCG
2008
149views more  TVCG 2008»
15 years 6 months ago
Antialiasing Procedural Shaders with Reduction Maps
Both texture maps and procedural shaders suffer from rendering artifacts during minification. Unlike texture maps, there exist no good automatic method to antialias procedural shad...
R. B. Van Horn III, Greg Turk
TVCG
2008
145views more  TVCG 2008»
15 years 6 months ago
Advances in the Dynallax Solid-State Dynamic Parallax Barrier Autostereoscopic Visualization Display System
A solid-state dynamic parallax barrier autostereoscopic display mitigates some of the restrictions present in static barrier systems such as fixed view-distance range, slow respons...
Tom Peterka, Robert Kooima, Daniel J. Sandin, Andr...