We have implemented a computer interface that renders synchronized auditory and haptic stimuli with very low (0.5ms) latency. The audio and haptic interface (AHI) includes a Panto...
One of the assumptions of current software for visualizing architecture is that the underlying geometry is a correct, objective, and complete representation of the objects in ques...
This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...
We describe a learning-based method for low-level vision problems--estimating scenes from images. We generate a synthetic world of scenes and their corresponding rendered images, m...
This paper describes a real-time shadow generation algorithm for polygonal environments illuminated by movable point light sources. The main goal is to quickly reduce the number o...