Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
A composite multimedia object (cmo) is comprised of different media components such as text, video, audio and image, with a variety of constraints that must be adhered to. The con...
Point-based modeling and rendering is an active area of research in Computer Graphics. The concept of points with attributes (e.g. normals) is usually referred to as surfels, and ...
Marcus A. C. Farias, Carlos Eduardo Scheidegger, J...
The CECA VisLab is currently investigating the educational uses of a GeoWall 3D Stereo Rendering system. Many commercial and non-commercial programs are currently available for ge...
Stephanie A. Smullen, Clinton W. Smullen III, Carl...
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...