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NPAR
2010
ACM
15 years 11 months ago
Self-similar texture for coherent line stylization
Stylized line rendering for animation has traditionally traded-off between two undesirable artifacts: stroke texture sliding and stroke texture stretching. This paper proposes a n...
Pierre Bénard, Forrester Cole, Aleksey Golo...
174
Voted
PG
2002
IEEE
15 years 11 months ago
A Simple Method for Modeling Wrinkles on Human Skin
Realism of rendered human skin can be strongly enhanced by taking into account skin wrinkles. However, modeling wrinkles is a difficult task, and considerable time and effort are ...
Yosuke Bando, Takaaki Kuratate, Tomoyuki Nishita
VR
2002
IEEE
161views Virtual Reality» more  VR 2002»
15 years 11 months ago
Perceived Egocentric Distances in Real, Image-Based, and Traditional Virtual Environments
In virtual environments, perceived egocentric distances are consistently underestimated when compared to the same distance judgments in the real world. The research presented in t...
Peter Willemsen, Amy Gooch
VTS
2000
IEEE
103views Hardware» more  VTS 2000»
15 years 11 months ago
Invariance-Based On-Line Test for RTL Controller-Datapath Circuits
We present a low-cost on-line test methodology for RTL controller-datapath pairs, based on the notion of path invariance. The fundamental observation supporting the proposed metho...
Yiorgos Makris, Ismet Bayraktaroglu, Alex Orailogl...
MM
1999
ACM
123views Multimedia» more  MM 1999»
15 years 11 months ago
Immersive teleconferencing: a new algorithm to generate seamless panoramic video imagery
This paper presents a new algorithm for immersive teleconferencing, which addresses the problem of registering and blending multiple images together to create a single seamless pa...
Aditi Majumder, W. Brent Seales, M. Gopi, Henry Fu...