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GRAPHICSINTERFACE
2007
15 years 8 months ago
On visual quality of optimal 3D sampling and reconstruction
This paper presents a user study of the visual quality of an imaging pipeline employing the optimal body-centered cubic (BCC) sampling lattice. We provide perceptual evidence supp...
Tai Meng, Benjamin Smith 0002, Alireza Entezari, A...
VIIP
2001
15 years 8 months ago
Boolean 2D Shape Similarity for Surface Reconstruction
Surface reconstruction problem (SRP) from planar samples has been traditionally approached by either (i) using local proximity between data points in adjacent layers, or by (ii) c...
Oscar E. Ruiz, Carlos A. Cadavid
WSCG
2004
152views more  WSCG 2004»
15 years 8 months ago
Interactive Solid Texturing using Point-based Multiresolution Representations
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
COLING
2000
15 years 8 months ago
XML and Multilingual Document Authoring: Convergent Trends
Typical approaches to XML authoring view a XML document as a mixture of structure (the tags) and surface (text between the tags). We advocate a radical approach where the surface ...
Marc Dymetman, Veronika Lux, Aarne Ranta
VISSYM
2003
15 years 8 months ago
Anti-Aliased Volume Extraction
We present a technique to extract regions from a volumetric dataset without introducing any aliasing so that the extracted volume can be explored using direct volume rendering tec...
Sarang Lakare, Arie E. Kaufman