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VIP
2001
15 years 8 months ago
Multi-Perspective Images for Visualisation
This paper describes the concept, and previous realisations, of multi-perspective images in nature, art and visualisation. By showing how distortions have been used for visualisat...
Scott Vallance, Paul R. Calder
WSCG
2004
141views more  WSCG 2004»
15 years 8 months ago
Efficient Generation of Triangle Strips from Triangulated Meshes
This paper presents a fast algorithm for generating triangle strips from triangulated meshes, providing a compact representation suitable for transmission and rendering of the mod...
Oliver Matias van Kaick, Murilo Vicente Gonç...
WSCG
2004
131views more  WSCG 2004»
15 years 8 months ago
An Approach to Improve Strip-based Multiresolution Schemes
Triangle strips have been widely used for static mesh representation because they are optimal for rendering. This primitive reduces the number of vertices sent to the graphics pip...
J. Francisco Ramos, Miguel Chover, Oscar Belmonte,...
IVCNZ
1998
15 years 8 months ago
A Survey and Evaluation of Mesh Reduction Techniques
: Large polygon meshes are a common entity in scienti c and engineering science. Polygon meshes can be used for simpli ed geometric operations such as collision detection and surfa...
Burkhard Wünsche
IJVR
2006
113views more  IJVR 2006»
15 years 6 months ago
The Virtual Human Platform: Simplifying the Use of Virtual Characters
In this paper, we will explain our approach to create and animate virtual characters for real-time rendering applications in an easy and intuitive way. Furthermore we show a way ho...
Christian Knöpfle, Yvonne Jung