Sciweavers

3669 search results - page 199 / 734
» Rendering
Sort
View
154
Voted
IV
2007
IEEE
98views Visualization» more  IV 2007»
16 years 25 days ago
An infrastructure for remote virtual exploration on PDAs
In this paper we present a prototyped system to enable the virtual exploration of a complex virtual environment. Our approach exploits Quest3D as main rendering engine, its output...
Rosario De Chiara, Ugo Erra, Andrea Petta, Vittori...
151
Voted
CLEAR
2007
Springer
211views Biometrics» more  CLEAR 2007»
16 years 22 days ago
An Appearance-Based Particle Filter for Visual Tracking in Smart Rooms
This paper presents a visual particle filter for tracking a variable number of humans interacting in indoor environments, using multiple cameras. It is built upon a 3-dimensional,...
Oswald Lanz, Paul Chippendale, Roberto Brunelli
SG
2007
Springer
16 years 20 days ago
NPR Lenses: Interactive Tools for Non-Photorealistic Line Drawings
Abstract. NPR Lenses is an interactive technique for producing expressive non-photorealistic renderings. It provides an intuitive visual interaction tool for illustrators, allowing...
Petra Neumann, Tobias Isenberg, M. Sheelagh T. Car...
ICMCS
2006
IEEE
186views Multimedia» more  ICMCS 2006»
16 years 17 days ago
GPU Accelerated Inverse Photon Mapping for Real-Time Surface Reflectance Modeling
This paper investigates the problem of object surface reflectance modeling, which is sometimes referred to as inverse reflectometry, for photorealistic rendering and effective m...
Takashi Machida, Naokazu Yokoya, Haruo Takemura
INFOCOM
2006
IEEE
16 years 17 days ago
Is Deterministic Deployment Worse than Random Deployment for Wireless Sensor Networks?
— Before a sensor network is deployed, it is important to determine how many sensors are required to achieve a certain coverage degree. The number of sensor required for maintain...
Honghai Zhang, Jennifer C. Hou