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VISUALIZATION
2002
IEEE
15 years 11 months ago
A New Object-Order Ray-Casting Algorithm
Many direct volume rendering algorithms have been proposed during the last decade to render 2563 voxels interactively. However a lot of limitations are inherent to all of them, li...
Benjamin Mora, Jean-Pierre Jessel, René Cau...
ISVC
2009
Springer
15 years 11 months ago
Layered Volume Splatting
We present a new layered, hardware-accelerated splatting algorithm for volume rendering. Layered volume splatting features the speed benefits of fast axis-aligned pre-classified ...
Philipp Schlegel, Renato Pajarola
VISUALIZATION
2000
IEEE
15 years 11 months ago
Mastering interactive virtual Bronchioscopy on a Low-end PC
Virtual endoscopy presents the cross-sectional acquired 3D-data of a computer tomograph as an endoluminal view. The common approach for the visualization of a virtual endoscopy is...
Anna Vilanova, Balint Hegedüs, Eduard Grö...
ASIAN
2006
Springer
131views Algorithms» more  ASIAN 2006»
15 years 10 months ago
FORM : A Federated Rights Expression Model for Open DRM Frameworks
Abstract. Digital Rights Management frameworks (DRM) aim at protecting and controlling information contents widely distributed on client devices. Using a license, the content provi...
Thierry Sans, Frédéric Cuppens, Nora...
EGH
2004
Springer
15 years 10 months ago
Efficient partitioning of fragment shaders for multiple-output hardware
Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
Tim Foley, Mike Houston, Pat Hanrahan