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TOG
2012
193views Communications» more  TOG 2012»
13 years 9 months ago
Feature-adaptive GPU rendering of Catmull-Clark subdivision surfaces
Matthias Nießner, Charles T. Loop, Mark Meye...
ICIP
2000
IEEE
16 years 8 months ago
Quantitative Error Analysis of Color in IEEE Publications
To demonstrate the performance of color image processing algorithms, it is desirable to be able to accurately display color images in archival publications. Our previous work [1],...
Michael J. Vrhel, H. Joel Trussell
ICPR
2004
IEEE
16 years 7 months ago
Levels of Detail Control Based on Correlation Analysis Between Surface Position and Direction
This paper presents a new LOD control method using surface smoothness measure based on correlation analysis between surface position and direction. This control method renders smo...
Tokuo Tsuji, Hongbin Zha, Tsutomu Hasegawa, Ryo Ku...
CONTENT
2001
Springer
15 years 11 months ago
Buffy, an SL Development Environment
A development environment for RenderMan shaders has been implemented, allowing the SL programmer to observe the bahaviour of variables in both time and space. By allowing both nov...
Ian Stephenson
ICRA
2000
IEEE
133views Robotics» more  ICRA 2000»
15 years 11 months ago
Haptic Interface Control - Design Issues and Experiments with a Planar Device
This paper describes the haptic rendering of a virtual environment by drawing upon concepts developed in the area of teleoperation. A four-channel teleoperation architecure is sho...
Mohammad Reza Sirouspour, Simon P. DiMaio, S. E. S...