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CGF
1998
116views more  CGF 1998»
15 years 6 months ago
A Light Hierarchy for Fast Rendering of Scenes with Many Lights
We introduce a new data structure in the form of a light hierarchy for efficiently ray-tracing scenes with many light sources. An octree is constructed with the point light sourc...
Eric Paquette, Pierre Poulin, George Drettakis
CN
1998
52views more  CN 1998»
15 years 6 months ago
Distributed 3D Audio Rendering
Colin Low, Laurent Babarit
IJCV
2002
115views more  IJCV 2002»
15 years 6 months ago
Rendering by Manifold Hopping
Heung-Yeung Shum, Lifeng Wang, Jinxiang Chai, Xin ...
CGF
1999
81views more  CGF 1999»
15 years 6 months ago
Multi-layered impostors for accelerated rendering
This paper describes the successful combination of pre-generated and dynamically updated image-based representations to accelerate the visualization of complex virtual environment...
Xavier Décoret, François X. Sillion,...
MVA
2002
107views Computer Vision» more  MVA 2002»
15 years 6 months ago
Spectral Measurement of Ambient Lighting and Its Application to Image Rendering
A method is described for estimating the illuminant spectra of an omnidirectional light distribution from the images of a camera aiming at a mirrored ball. First, we introduce an ...
Shoji Tominaga, Norihiro Tanaka