We introduce a new data structure in the form of a light hierarchy for efficiently ray-tracing scenes with many light sources. An octree is constructed with the point light sourc...
This paper describes the successful combination of pre-generated and dynamically updated image-based representations to accelerate the visualization of complex virtual environment...
A method is described for estimating the illuminant spectra of an omnidirectional light distribution from the images of a camera aiming at a mirrored ball. First, we introduce an ...