This paper presents a method for the accurate rendering of path-based surface details such as grooves, scratches and similar features. The method is based on a continuous represen...
We present the Optimizing Control Variate (OCV) estimator, a new estimator for Monte Carlo rendering. Based upon a deterministic sampling framework, OCV allows multiple importance...
Shaohua Fan, Stephen Chenney, Bo Hu, Kam-Wah Tsui,...
Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
We present a new method for the animation and rendering of photorealistic water effects. Our method is designed to produce visually plausible three dimensional effects, for exampl...
Douglas Enright, Stephen R. Marschner, Ronald Fedk...
This paper presents a method to estimate geometrical, photometrical, and environmental information of a singleviewed object in one integrated framework under fixed viewing positio...
Daisuke Miyazaki, Robby T. Tan, Kenji Hara, Katsus...