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AMR
2005
Springer
100views Multimedia» more  AMR 2005»
15 years 11 months ago
Using Segmented Objects in Ostensive Video Shot Retrieval
This paper presents a system for video shot retrieval in which shots are retrieved based on matching video objects using a combination of colour, shape and texture. Rather than mat...
Sorin Sav, Hyowon Lee, Alan F. Smeaton, Noel E. O'...
ICS
2005
Tsinghua U.
15 years 11 months ago
Improving the computational intensity of unstructured mesh applications
Although unstructured mesh algorithms are a popular means of solving problems across a broad range of disciplines—from texture mapping to computational fluid dynamics—they ar...
Brian S. White, Sally A. McKee, Bronis R. de Supin...
RT
2005
Springer
15 years 11 months ago
Real-Time Multiple Scattering in Participating Media with Illumination Networks
This paper proposes a real-time method to compute multiple scattering in non-homogeneous participating media having general phase functions. The volume represented by a particle s...
László Szirmay-Kalos, Mateu Sbert, T...
ECCV
2004
Springer
15 years 11 months ago
A Fourier Theory for Cast Shadows
—Cast shadows can be significant in many computer vision applications, such as lighting-insensitive recognition and surface reconstruction. Nevertheless, most algorithms neglect ...
Ravi Ramamoorthi, Melissa L. Koudelka, Peter N. Be...
PCM
2004
Springer
87views Multimedia» more  PCM 2004»
15 years 11 months ago
Easy and Convincing Ear Modeling for Virtual Human
In this paper, we describe the human ear creation in a system for 3-D photorealistic face modeling from frontal and profile images taken by an uncalibrated handheld digital camera...
Hui Zhang, In Kyu Park