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SIMPRA
2010
558views more  SIMPRA 2010»
15 years 5 months ago
Species abundance patterns in an ecosystem simulation studied through Fisher's logseries
We have developed an individual-based evolving predator-prey ecosystem simulation that integrates, for the first time, a complex individual behaviour model, an evolutionary mecha...
Didier Devaurs, Robin Gras
FPL
2010
Springer
267views Hardware» more  FPL 2010»
15 years 4 months ago
A Comparison of Hardware Acceleration Interfaces in a Customizable Soft Core Processor
Due to the continuously decreasing cost of FPGAs, they have become a valid implementation platform for SOCs. Typically, a soft core processor implementation is used to execute the ...
Gerald Hempel, Christian Hochberger, Andreas Koch
LICS
2010
IEEE
15 years 4 months ago
Regular Cost Functions over Finite Trees
We develop the theory of regular cost functions over finite trees: a quantitative extension to the notion of regular languages of trees: Cost functions map each input (tree) to a v...
Thomas Colcombet, Christof Löding
CIMAGING
2009
94views Hardware» more  CIMAGING 2009»
15 years 4 months ago
Iterative demosaicking accelerated: theory and fast noniterative implementations
Color image demosaicking is a key process in the digital imaging pipeline. In this paper, we present a rigorous treatment of a classical demosaicking algorithm based on alternatin...
Yue M. Lu, Mina Karzand, Martin Vetterli
TVCG
2011
196views more  TVCG 2011»
15 years 1 months ago
Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering
—Haptic texture represents the fine-grained attributes of an object’s surface and is related to physical characteristics such as roughness and stiffness. We introduce an inter...
Jochen Lang, Sheldon Andrews