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CIG
2005
IEEE
16 years 11 days ago
A Generic Approach for Generating Interesting Interactive Pac-Man Opponents
This paper follows on from our previous work focused on formulating an efficient generic measure of user’s satisfaction (‘interest’) when playing predator/prey games. Viewin...
Georgios N. Yannakakis, John Hallam
175
Voted
SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
16 years 5 days ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh
DATAMINE
2010
161views more  DATAMINE 2010»
15 years 4 months ago
Predicting labels for dyadic data
: In dyadic prediction, the input consists of a pair of items (a dyad), and the goal is to predict the value of an observation related to the dyad. Special cases of dyadic predicti...
Aditya Krishna Menon, Charles Elkan

Book
623views
17 years 2 months ago
Practical Programming in Tcl and Tk
"Tcl is a string-based command language. The language has only a few fundamental constructs and relatively little syntax, which makes it easy to learn. The Tcl syntax is mea...
Ken Jones, Jeff Hobbs
ICML
2008
IEEE
16 years 7 months ago
An asymptotic analysis of generative, discriminative, and pseudolikelihood estimators
Statistical and computational concerns have motivated parameter estimators based on various forms of likelihood, e.g., joint, conditional, and pseudolikelihood. In this paper, we ...
Percy Liang, Michael I. Jordan