This paper presents two metrics for the Nearest Neighbor Classifier that share the property of being adapted, i.e. learned, on a set of data. Both metrics can be used for similari...
This paper introduces XCSF extended with tile coding prediction: each classifier implements a tile coding approximator; the genetic algorithm is used to adapt both classifier cond...
Pier Luca Lanzi, Daniele Loiacono, Stewart W. Wils...
The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...
Abstract. Developing superior artificial board-game players is a widelystudied area of Artificial Intelligence. Among the most challenging games is the Asian game of Go, which, des...
One important design decision for the development of autonomously navigating mobile robots is the choice of the representation of the environment. This includes the question which...