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PUC
2010
118views more  PUC 2010»
15 years 5 months ago
Designing playful interactions for social interaction and physical play
This paper describes three design values that we apply for designing playful interactions. Interactive play objects can stimulate social interaction and physical play by providing ...
Tilde Bekker, Janienke Sturm, Berry Eggen
GPCE
2009
Springer
15 years 4 months ago
Generating safe template languages
Template languages are widely used within generative programming, because they provide intuitive means to generate software artefacts expressed in a specific object language. Howe...
Florian Heidenreich, Jendrik Johannes, Mirko Seife...
ICVS
2009
Springer
15 years 4 months ago
Boosting with a Joint Feature Pool from Different Sensors
This paper introduces a new way to apply boosting to a joint feature pool from different sensors, namely 3D range data and color vision. The combination of sensors strengthens the ...
Dominik Alexander Klein, Dirk Schulz, Simone Frint...
AAAI
2010
15 years 1 months ago
Grouping Strokes into Shapes in Hand-Drawn Diagrams
Objects in freely-drawn sketches often have no spatial or temporal separation, making object recognition difficult. We present a two-step stroke-grouping algorithm that first clas...
Eric Jeffrey Peterson, Thomas F. Stahovich, Eric D...
SDM
2012
SIAM
304views Data Mining» more  SDM 2012»
13 years 9 months ago
Robust Reputation-Based Ranking on Bipartite Rating Networks
With the growth of the Internet and E-commerce, bipartite rating networks are ubiquitous. In such bipartite rating networks, there exist two types of entities: the users and the o...
Rong-Hua Li, Jeffrey Xu Yu, Xin Huang, Hong Cheng